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Dinner bell fallout new vegas
Dinner bell fallout new vegas





dinner bell fallout new vegas dinner bell fallout new vegas

  • The 25mm Grenade Carbine is on a shelf in the Nellis AFB Generators.
  • In case the script injection doesn't work, I also hid one of each weapon across the world, listed here (I don't know how to use spoiler text): 44-40 Revolver, with a skill requirement of 25.
  • This weapon primarily exists to implement the burst-fire pistol animations that Hitman created.
  • The Tactical Pistol is a mid tier burst-fire 9mm machine pistol, with a skill requirement of 50. 44-40 carbine, with a skill requirement of 50. The Cowboy Carbine is a mid tier lever-action. Yes, there are open permissions on that mod.
  • This weapon serves as an upgraded Service Rifle of sorts, to bridge the gap between level 25 and 60.īecause the burst-fire rifle folder from Hitman47101's mod is strangely incomplete, I had to repackage it for my mod.
  • The Tactical Rifle is a mid tier burst-fire 5.56mm assault rifle, with a skill requirement of 40.
  • This weapon serves as the only level 50 explosives projectile weapon.
  • The 25mm Grenade Carbine is a mid tier pump-action grenade launcher, with a skill requirement of 50.
  • This weapon was implemented as a lower skill 5mm weapon, and is a rather potent (yet fragile) sidearm, even up to skill level 75.
  • The Assault Pistol is a low-mid tier semi-auto 5mm pistol, with a skill requirement of 25.
  • This weapon stands as a slightly less-effective Automatic Rifle, but is attainable outside the Sierra Madre and is usable at a lower skill level.
  • 308 assault rifle, with a skill requirement of 90. HK G3SG1, as the General Purpose Machine Gun
  • This weapon serves as the capstone 20 Gauge shotgun, which the base game sorely lacked.
  • The Combat Shotgun is a mid-high tier semi-auto 20 Gauge shotgun, with a skill requirement of 75.
  • This weapon is designed to be the player's primary assault weapon until skill level 75..
  • The Assault Rifle is a mid-high tier full-auto 5.56mm assault rifle, with a skill requirement of 60. It features 9 of Millenia's finely modeled weapons, specifically the: This new weapon pack, dubbed Weapons of This Millenia, aims to implement a select handful of Millenia's weapons with the intent of smooth integration into the core balance of the game, such that all weapons have a unique role. Even the more recent repacks from Qolore7 and audixas are not immune to this issue. As excellent as the modding talents of New Vegas mod authors are, there's a common problem among many of their weapon packs: too many of the weapons overshadow either each other or pre-existing vanilla weapons perhaps the most egregious example being the AKs and AR15s Weapons Pack, which adds maybe 4 dozen copies of the same darn weapon to the game.







    Dinner bell fallout new vegas